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Scene ID - Scene Name (Optional)

no. exitsexit triggers amount (int)
Exits positionxyPosition of trigger
Enemiesnumber of enemies
ChecksxyPosition

Description

Here you can Provide a scene description

Skips

For every skip, create a file with the skip description inside docs/public/skips/scene_id_path, and include it here if it is a page or just ad as a normal asset if it is a .mp4 or .gif. You can see an example of include here

md
<!--@include: @/skips/(skip file).md-->

Include bug

Although the files should work as any page, for some buggy reason they can't be referenced with relative pathand must have the .md extension. Use @/skips/(file name).md

Exits

Type nothing here

You don't have to type nothing here, this H2 is for linking purposes

Exit 1

![image of the trigger, show hitbox and positionXY on debug](image link)

TIP

add as many exit H3 headers as necessary

Exit n

Enemies

  • Provide info about enemy, how many and if possible their original position
  • You can find their original position by timefreezing and entering the room

Checks

Type nothing here

You don't have to type nothing here, this H2 is for linking purposes

Check (Item Name)

![image of the trigger, show hitbox and positionXY on debug](image link)

TIP

Add as many exit H3 headers as necessary

Check n

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